Tuesday, July 12, 2016

The Murder of Onlive for Oculus, HTC and Sony?



Remember the Onlive server that provided users with games via streaming? It was a huge success, (because users were able to play any game that Onlive provided on their server without having to download the game or meet the system requirements required for the games. (It seemed like that was the direction games and other products that revolved around high video performance (like Adobe Photoshop) were going. The company also provided users the ability to stream Windows 7 and Windows 8. If that Onlive continued on it's path, it most likely would have been capable of not only providing high fidelity VR at a fraction of the cost, but also start selling much lighter laptops and tablets that operated on it's server.  On April 30, 2015, Onlive was discontinued when the major parts of it's company was bought by Sony. Which makes sense because Sony and Microsoft are planning on releasing new consoles in the coming months specifically designed for VR. Is it possible that Microsoft, Sony, Oculus and HTC are secretly trying to reboot the market of high end PC's and gaming consoles? Given the fact that Oculus and HTC have required users to obtain a graphic card that is as powerful as a NVIDIA GTX 970, or as powerful as the AMD 290.